The Warden's machines hold the streets. Walk right and take them back, one brawl at a time.
CLICK to punch: any click, held any length, anywhere on screen. He swings the way he is facing, two jabs then a smash that knocks machines flat, turning around only when the machine is behind him. DRAG to move: press and slide toward where you want to go, keep it held and he breaks into a run; click while running for a dash attack, click in the air for a flying kick, and both break a blocker's guard. SPACE jumps. Dropped pipes and blasters pick up automatically and hit far harder, but a knockdown costs you yours. Every machine flashes before it strikes: read the tell, step off the line, and stay off the bomb marks. Three stages, three bosses, and after the third the arena never ends. It only gets faster.
Keyboard works too: WASD or arrows to move, Space to jump. Click or tap to attack.
The arcade is for fun. Scores here pay nothing and do not carry into a season. Play as many runs as you like: your best score in each game goes on the board. Warm up in practice mode
Playing as a guest
You are playing as a guest. Guest scores are not saved. Connect a wallet and sign once, no gas, and your next runs go on the board.